I always play evil. A second playthrough might be a good guy, though. You're basically forced to be good in real life, why wouldn't you be the alternative when given the chance? All generalizations are false, including this one. User Info: jakezing Midonatio posted User Info: SoulOfFayth. Ah good, jakie found something to correct someone on. Good for you buddy, we're proud of you. Hang in there! Heh, funny little guy. Anyway, evil is very fun but in this game playing a good character is pretty gratifying too.
Doing evil may lock you out of some quests, and I don't always wanna be hunted down by NCR rangers at level 3, so I very rarely do a pure evil character. But it's just so nice to have the possibility to be both, and I've had great fun with both. I would often stay there. In that tiny yard there. I have been so glad here. Looking forward to the past here. Would be nice if there was more pure evil quests run goodsprings run is the only pure evil one that I can think of. Wo doen' ov agood mth ad?
User Info: iLeikCheese. A good character. It is always nice to be a force of justice under the Crimson banner. User Info: JonnyDG Note that Cass does not grant the player character any grace period to improve their Karma, making it possible to alienate her in the space of minutes by making three attempts in a row to converse with her. Even though she will agree to accompany an evil character, the first attempt to talk with her which one will need to do in order to tell her to travel with them will result in her telling the player character that they "can be a real asshole sometimes" and the first of three strikes will be used up on the spot.
If one faces Legate Lanius at the battle of Hoover Dam and the speech or barter checks cannot be passed, or the wrong dialogue is selected at the near-end or the beginning, he will prepare to engage combat, and the player character will have a unique "good" Karma dialogue option that will convince him to fight them alone, "honorably," regardless of whether the player character has followers with them.
Some ending narration in the game's epilogue will also depend upon the player character's Karma. Karma levels in Fallout 3 and Fallout: New Vegas.
One begins the game with a value of zero, which increases or decreases based on the player character's actions. There are 5 levels of Karma:. One's Karma status is defined by a "Karma title", depending on one's Karma points level. The base level cap is 30 and the add-ons raise this cap for five levels each, but titles do not change past level The recruitment of companions does not affect one's Karma. However, Cass will permanently leave one's party if she is spoken to too many times with evil Karma.
Fallout Wiki Explore. Fallout games. I think 13 year old are able to play this, as long as they are mature enough. If not, 14 should be fine.
This title contains: Positive role models. Teen, 13 years old Written by Mossy Reviewer March 4, Kids can handle it I think that the common sense media review is crap.
Teen, 13 years old Written by Dovic February 28, Teen, 14 years old Written by branson smith February 26, Teen, 15 years old Written by newka koala January 12, Teen, 14 years old Written by Asphalt76 January 2, This title contains: Ease of Play.
Teen, 14 years old Written by The reviewer of August 16, The best game Honestly the best game I have ever played. All in all fantastic game. Teen, 16 years old Written by mortalicon July 8, As beautiful as the story may be, it also contains mature themes. As you play the game, you are forced to side with one of four factions. A gang called the Fiends includes a rapist named Cook-Cook. Though, the player is not forced to confront the Fiends.
Depending on the faction you side with in the main game, you will be forced to enter a strip club. This quest involves sexual violence, as well as sex trafficking and extreme sexual themes. In the Casino that the aforementioned quest takes place in, you can hear moaning in the background.. You have the chance to have sex with characters, but the screen goes black. The game includes no nudity, but scantily-clad hookers can be seen and will talk in a suggestive manner with the player.
As far as the violence goes, the game contains lots and lots of gore. The game includes a lot of language, basically every word in the book. Drugs are a common item that the player can use for benefit in combat. Teen, 14 years old Written by Truckkun April 25, I have over hours in it myself However, they are some things to note for parents. The violence is often absurd and almost comical but that does not make not violent. There is a kill cam after all VATS kills the game's optional and limited combat system and also after some regular kills that shows body parts being blown off, disintegrated, or otherwise destroyed in quite gruesome fashion which can be a bit of turn off for parents, however, this killcam can be disabled by the settings.
Aside from the killcam, the violence is similar to what you'd find in a PG movie with some blood and the occasionally body part flying off depending on the power of the weapon that is being used. Most of the violence can be circumvented by disabling the kill cam though. They serve as aid items that offer a temporary benefit but end up having a long-term negative effect on the player character which is a good lesson about drug use to kids I guess.
However, it could be more realistic if you do too many drugs, you can die of an overdose or lose items on drug trips and wake up in random places, etc. Overall, it is a somewhat small part of the game but still notable if you don't want your child to exposed to simulated drug use and addiction. The swearing is nothing special.
If your kid is over the age of ten, they've heard everything the game has to offer, either from school or the home. The worst it gets as far as visuals is some half naked women dancing in skimpy outfits outside of one of the casinos on the Vegas Strip.
If your child has ever been to the beach, they've seen outfits more revealing. The "sex" is briefly talking with a prostitute in the affirm mentioned outfit, giving them money, going into their room, sleeping in their bed, and hearing one or two moans while the screen goes black.
It's quite tame compared to a lot of PG movies your kid has probably seen. Gambling is also a small part of the game available at the Vegas Strip obviously and two other locations around the map. The gambling consists of three games; Blackjack, Roulette, and Slot Machines.
There is also a card game that was designed specifically for the game called Caravan. It is quite difficult to figure out and has low stakes so I wouldn't call it "gambling". The moral choices of the game are more gray and ambiguous than previous Fallout titles and it can led to some very interesting outcomes and thought-provoking internal conflicts for you and your kid.
If you have the time, you could even discuss the game with your kid and the choices they made which could be a bonding experience for both of you. The game has a lot of choices, both to do with their own character and the world around them. After tracking down the man that tried to kill you and stole the package you were delivering as part of your job for the Mojave Express, you are thrust into a world with dozens of interesting side quests, companions, and other smaller factions with the overarching plot being four major factions vying for control of the Hoover Dam, New Vegas, and the Mojave Wasteland as a whole.
Each faction has it's flaws and it's strengths and there is no black and white "good guy"-"bad guy" dynamic although some factions are definitely worse than others. The world is filled with good, bad, and morally neutral characters you can meet, interact with, help, and even hurt along the way to the 2nd Battle of Hoover Dam. Overall, a great game that I highly recommend for most people but for parents, the violence and drug usage might be off putting, but in my opinion, nothing a mature year old couldn't handle.
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